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Most Valuable Games 1
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Most Valuable Games I (MVP Publishing)(February 1995).iso
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descent
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descent.m50
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Text File
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1995-01-11
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1KB
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50 lines
REM ╔══════════════════════════════════╗
REM ║ FLCS macro file (v1.0) ║
REM ║ for ║
REM ║ DESCENT by Interplay Productions ║
REM ║ and Parallax Software ║
REM ╚══════════════════════════════════╝
REM Written & tested by Adam Pletcher, Parallax Software
~Weapons
~═══════
Fire_Primary = LCTL
Fire_Secondary = SPC
Laser_Cannon = 1
Vulcan_Cannon = 2
Spreadfire_Cannon = 3
Plasma_Cannon = 4
Fusion_Cannon = 5
Concussion_Missile = 6
Homing_Missile = 7
Proximity_Bombs = 8
Smart_Missile = 9
Mega_Missile = 10
Drop_Bomb = B
~Movement
~════════
Forward = A
Reverse = Z
Slide_Left = KP1
Slide_Right = KP3
Slide_Up = KP-
Slide_Down = KP+
Roll_Right = KP9
Roll_Left = KP7
~Multiplayer
~═══════════
Kill_List = F7
Team_IDs = F6
Taunt_Macro1 = F9
Taunt_Macro2 = F10
Taunt_Macro3 = F11
Taunt_Macro4 = F12
~Misc
~════
Rear_View = R
Fire_Flare = F
Automap = TAB